The developer Specter just released a exploit of the kernel for the 4 Playstation that many were waiting for. It was published in Github a few hours ago, and states that it does not contain a trace of code that destroys mechanisms against piracy or homebrew execution.
However, it does contain a loader that will allow all of the above. :)
The Playstation 4 is arguably the most well-locked hardware and software out there today. But with so-called jailbreaking, owners can have access to everything the console forbids them. For example Cydia, for jailbroken Apple devices. The administrators of Cydia managed to create an entire app store for iOS, which were free from Apple's restrictions.
Of course, jailbreaking has become synonymous with breaking the fundamental copy protection, which allows any pirate software to run on all locked devices from mobile phones to modern game consoles. The other side of the same coin is that users can run the so-called homebrew code, that is, programs developed by hobbyists for purposes that do not violate copyright law.
Today's Specter announcement was made in a tweet from Specter, and it states that the exploit is available on Github, along with more details.
Hope everyone had a Merry Christmas! Here's the 4.05 kernel exploit, fully implemented. Enjoy! Write-up coming so on! https://t.co/MQR0lzCu9Y
- Specter (@SpecterDev) December 27, 2017
"In this project you will find the full implementation of the 'nameobj' kernel exploit for PlayStation 4 in 4.05," says Specter.
“It will allow you to execute arbitrary code in the kernel, to enable kernel-level jailbreaking changes to system".
The news, of course, that the exploit may allow a jailbreak, excited the console's friends.