The developer Specter a long awaited kernel exploit for Playstation 4 has just been released. Posted on Github a few hours ago, and states that it contains no trace of code that destroys anti-piracy or homebrew execution mechanisms.
However, it does contain a loader that will allow all of the above. :)
The Playstation 4 is obviously the most well-locked hardware and development today. But with so-called jailbreaking, owners can access everything the console forbids them. For example Cydia, for jailbroken Apple devices. The administrators of Cydia managed to create an entire app store for iOS, which were free from Apple's restrictions.
Of course, jailbreaking has become synonymous with breaking fundamental copy protection, which allows any pirated software to run on all jailbroken mobile devices phones up to modern game consoles. The other side of the same coin is that users can run so-called "homebrew" code, that is, programs developed by hobbyists for purposes that do not violate copyright law.
Specter's announcement today was made in a tweet Spectre, and states that the exploit is available on Github, along with more details.
Hope everyone had a Merry Christmas! Here's the 4.05 kernel exploit, fully implemented. Enjoy! Write-up coming soon! https://t.co/MQR0lzCu9Y
- Specter (@SpecterDev) December 27, 2017
"In this project you will find the full implementation of the 'nameobj' kernel exploit for PlayStation 4 in 4.05," says Specter.
"Allows you to execute arbitrary code on the kernel to allow kernel-level jailbreaking changes to the system."
The news, of course, that the exploit may allow a jailbreak, excited the console's friends.