Denuvo: One of the biggest arguments against videogame protection applications (also known as DRM by digital rights management) is that game users have very low returns on loading times.
One of the most "successful" companies in the DRM industry, Denuvo has long stated that its tools do not cause such issues.
This week, though Overlord Gaming a YouTube channel has confirmed that the company is lying. How; The channel used broken games to protect Denuvo and compare the results.
The differences in performance were from marginal to noticeable. However, in all cases, the Overlord Gaming channel confirms a general trend of Denuvo software side effects into two main categories: loading times and "frame time" complications.
When cracks were released, owners of Overlord Gaming managed to remove Denuvo DRM from their games. Before that, they had found frame time spikes in 100, 200 and 400 milliseconds in every game that contained Denuvo's protection. All this disappeared in every cracked version of the games they tested.
In all six games tested, loading times were from 50 up to 80% bigger in games with Denuvo's protection.
The games tested in Overlord Gaming's Tuesday video were: Dishonored, Dishonored 2: Death of the Outsider, Deus Ex: Human Revolution, Bulletstorm: Full Clip Edition, Motoracer 4, and Rime.
The last game on this list has already caused reactions to poor PC performance. This game was also the cause of Overlord Gaming's testing.
Years after appearance and introduction of Denuvo's protection as the most popular DRM option for PC game developers, all the news that is being released proves the opposite.
In the first place, Denuvo's tools could give a protection illusion (for a while, because then they broke it) but in the end developers should decide:
Easy-to-use games that do not absorb all system resources, or locked "safe" games that are not broken by pirates? That is, a utopia, because what locks unlocks.