The "solution" to electronic addiction gamea is as easy as the "solution" to alcoholism. But China's state agency that oversees the videosgames seems ready to call its recent efforts to curb the use of toys among children "successful".
The Financial Times and the Reuters reported that China's State Video Game Commission released a report on Tuesday stating that the country has somehow managed to "solve" the addiction of minors to games. The country has had new regulations since August 2021, when it tried to impose a ban on children's use of the toys that limited them to one hour of play on Fridays, Saturdays and Sundays.
Η έκθεση από την πολιτειακή Επιτροπή Εκδόσεων της Ένωσης Εκδοτών Παιχνιδιών της Κίνας, ή GPC (από το China Game Publishers Association Publications Committee), reports that 75% of minors played less than three hours per week. The report also shows that China is willing to back away from tough regulations that have plagued the country's gaming industry. China's big game publishers are stepping up their efforts to crack down on the amount of time minors spend playing games, according to a Reuters report. Tencent uses in fact technology as invasive as the recognition person to deter minors from evening play.
The relaxed treatment of children's gaming addiction comes as tech companies Sony and Microsoft try to acquire more Chinese-made toys. Sony plans to invest over $140.000 in each game company that will partner with it.
Microsoft, on the other hand, plans to create a team to seek more Chinese games, according to unnamed sources cited by Reuters. The developers of the massively popular Genshin Impact, China's HoYoverse, have reportedly been approached by Microsoft to make it an Xbox exclusive in 2020, though apparently no deal has been reached.