Online world of virtual reality with a billion users?

A online virtual reality game that will involve a billion βρίσκεται στα σχέδια της ς του και του Facebook για το μέλλον, δήλωσε μεταξύ σοβαρού και αστείου ο διευθύνων σύμβουλος και συνιδρυτής της (διάσημης για το σετ εικονικής πραγματικότητας Oculus Rift), Μπρένταν Ιρίμπε, στη διάσκεψη TechCrunch Disrupt.

Oculus Rift Online
Oculus Rift Online

"This is an MMO (massively multiplayer online game) where we want to put a billion players into virtual reality," Iribe said in a report by The Verge. Although, as noted, it admitted that a one billion player MMO would require "a much larger network than there is today in the world," said the Facebook network - which recently bought its company - is a very a good point from which one could start, considering that this could be a "metaverse" that would bring together various digital virtual worlds.

Iribe emphasized that Oculus remains focused on the direction of gaming, which was also the driving force behind the development of the long-awaited and now famous Oculus Rift, but the company realized that this could automatically entail limitations. “You want to make one that has a billion users, or only 10, 20 or 50 million?” he asked, noting that niche gaming systems don't have the same scope that the handheld "world" has now.

Although this seems like a rather distant vision at the moment, the first step for the company is to convince players that they are having a "real conversation" with another person (in virtual reality). Although game graphics don't yet allow the creation of completely photorealistic faces, even cartoonish faces can make a difference, according to Iribe. “If you let go, you'll be able to have a real conversation with another person. This is the 'Holy Grail' we are trying to reach," he said.

This particular vision directly refers to once upon a time science fiction dreams such as those encountered in cyberpunk stories by William Gibson (Mona Lisa Overdrive, Neuromancer, Count Zero, Johnny Mnemonic), Neil Stevenson (Snow Crash) or the famous film trilogy of " Matrix". However, it may end up being closer to reality than expected, as according to Iribe, the goal of Oculus (which still operates independently, after being bought by Facebook) is to establish virtual reality as the next big high-tech "arena/platform" - and the with the "king of social networks" possibly being "" for this.

"We just started a research team. They have begun recruiting some very talented engineers. And they will come in contact with universities, working with students, "he said, as reported in a Tech Crunch report. "Seeing where the virtual reality is going to go in the next 10 years, we will have a lot of face-to-face communication and social interaction," he said.

"The portable ones είναι κατά πάσα πιθανότητα μία από τις τελευταίες πλατφόρμες που βασίζονται σε εικόνες δύο διαστάσεων. Αντικαθιστούμε την όραση και πρακτικά δημιουργούμε συνθετική όραση. Αυτό θα είναι η τελική πλατφόρμα. Θα μπορείς να πείσεις, να ξεγελάσεις τον εγκέφαλό σου ότι βρίσκεται σε αυτό το μέρος».

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