Η Steam research for November 2025 shows that Linux gaming has managed to reach its highest market share in a decade “thanks to the success of Steam Deck, the underlying Steam Play (Proton) software, and now thanks to the upcoming Steam Machine and Steam Frame,” says the Michael Larabel of Phoronix.
A decade ago, in the early days of Steam, initial usage was around 3%, and back then Steam's user base in absolute terms was much smaller than it is today. In October, Steam on Linux finally broke that 3% mark, after years of being stuck in a 1~2% rut. Now that the results of Steam's November survey have been released, we're seeing an upward trend for Linux.




