Microsoft acquired Havok, a game developer previously bought by Intel for a respectable amount.
Intel bought Dublin-based Havok, known for its physics engine, in September of 2007 for 110 million dollars.
Havok has worked with leading game publishers and developers such as Microsoft Games Studios, Sony Computer Entertainment, Nintendo and others, for more than 15 years.
Avok's physics technology is designed to provide real-time detection conflicts, in three dimensions.
Microsoft announced today the acquisition by Havok:
“We welcome Havok to the Microsoft family. We will continue to work with the developers to create better games, με τα εργαλεία ανάπτυξης της Havok. Πιστεύουμε ότι η Ηavok είναι μια φανταστική προσθήκη στα υφιστάμενα εργαλεία της Microsoft και στα συστατικά της platforms for developers, including DirectX 12, Visual Studio and Microsoft Azure.”
Even though Microsoft's leadership is adjusting the company to cope with a much more demanding market, always focusing on the basic software and services that Microsoft has made known, the company does not seem to abandon gaming.
Microsoft seems to see gaming as a key way to maintain its presence on iOS, Android and other platforms not of the company.