Η Microsoft adopts the logic of universal apps, that is, the applications that can be used by users on any operating system platform of the company.
This way, the same application can "run" on Windows Phone, Tablet, Portable or Stationary computers and the Xbox One console. For app developers for Windows, only some modifications to the program code will be required.
The company will develop the appropriate tools for them developers which will allow them to appropriately transform the application interface, depending on the dimensions of the screen used.
Επίσης, θα λαμβάνεται υπόψη αν ο χρήστης χρησιμοποιεί οθόνη αφής ή το mouse για την εκτέλεση των εφαρμογών. Αντίστοιχα στην περίπτωση του Xbox One θα είναι εφικτή η διαχείριση των συσκευών μέσω του Kinect ή των χειριστηρίων.
In this way, the company claims that it will be easier for developers to integrate an application into multiple platforms.
Additionally, because it will be an application on multiple platforms, its synchronization management will be done through the cloud.
At the moment, the method of payment for acquiring applications of this format has not been specified. However, the relevant announcements were made during the conference Microsoft Build 2014, που απευθύνεται σε δημιουργούς εφαρμογών, οπότε το ενδιαφέρον εστιάστηκε στο τεχνικό κομμάτι creations universal apps for Windows and not in the way of commercial promotion.
It is worth mentioning that Apple has developed universal apps that can be used by both iPhones and iPads.